Pardon me for not noticing this earlier. Chris Black from BlackCJ.com has performed a very interesting analysis of content rendering as well as battery performance of Adobe Flash and HTML 5 multimedia that shows that the former is actually pretty good when compared to HTML5. According to him, Adobe Flash on a Nexus One renders at 57 frames-per-second that is significantly higher than the 40FPS that HTML 5 was rendered in on the same device. He also points out that the battery consumption while accessing HTML5 was double the battery consumed while rendering Flash.
Check out these video and images from the study that make up for a pretty interesting analysis.
Battery consumption after 10 mins (in % of battery life)
You can test the frames-per-second of both these formats on your own Android phone (or only HTML5 in case of the iPhone) by checking these following links from your mobile phone
My enemy’s enemy is my best friend. After Apple and Google have been competing against each other on several fronts, Mountain View has befriended Adobe, the company that Apple loves to hate to offer its much maligned multimedia platform by default on its Chrome browser without the necessity of any plugin. Rumors are that this will extend to Google Chrome OS when that launches.
Technically, this will not matter much considering that Adobe Flash is pre-installed on most desktops and laptops today (except for the Apple makes). However, this announcement is sure to bring the limelight back on Apple’s criticism of the Adobe Flash platform in the past which has been speculated to be over Cupertino’s need to keep its multimedia platform closed.
Research In Motion’s Co-founder and Co-CEO Mike Lazaridis gave a sneak peek into the upcoming WebKit based browser for Blackberry phones at the Mobile World Congress yesterday. While the demo focused on the rendering accuracy and compression schemas that improved data efficiency, one interesting sidenote was the support for Flash.
Folks at Boy Genius Report point out the site used for the live demo, live4soccer.com used one advertising block entirely for Flash based ads – something that showed up pretty cleanly on the new WebKit browser.
“we do see a web ad at about 0:41 in the video that appears to be running in Flash; if you go to live4soccer.com, you’ll see that only Flash advertisements seem to run on that particular spot in the page (middle left). Will the BlackBerry WebKit browser deliver Flash support? “
Check out the video below and tell us what you think? Will Adobe find solace in the fact that at least RIM is not deserting them!
Steve Jobs’ hate for Adobe Flash had Hulu fans worried that their favorite online destination might not be made available on the soon-to-be launched Apple iPad. However, a recent blog post on TechCrunch notes that Hulu could soon be releasing an iPad friendly version of their website.
As you would know, iPad doesn’t run Flash and the Hulu player runs on Flash player. Fortunatly though, the back end of the site is encoded in H.264 format which is supported by iPad. It is now being rumored that Hulu would be working on reformatting the front end in order to make the site viewable on the iPad.
This move could be a huge blow to Adobe which might have expected incompatibility of sites such as Hulu on the iPad would mean Apple would have to relent sooner than later to make Flash available on their iPhone OS platforms.
As for Hulu, no timeline is known for when the changes would be implemented though it is expected to be rolled out before the iPad launches in March.
Apple’s penchant for depriving users of much necessary features seems to be spreading like a virus. The Windows Phone 7 which is expected to be demoed next week at the Mobile World Congress in Barcelona is rumored to come without Flash and multitasking.
In a recently published article, folks at PPCgeeks reveal that the event during MWC will only preview the device and will not be a full length introduction. However, a few interesting features about the OS are likely to be announced
- UI very similar to Zune HD interface
- App installation through a marketplace (similar to Apple App Store)
- Marketplace to include “try before you buy” option
- No backward compatibility
- Complete Zune integration
- Zune software to replace Windows Mobile Device Center for PC syncing
- Full Xbox gaming integration
- Integrated social networking
- No Flash and multitasking
While the features appear interesting, the last point has taken the sheen off the excitement. How about you? Do you feel the same way? Tell us in the comments.